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Latest Stories
Plugging in my Old Nintendo
So this weekend my kids and I were building a Lego replica of the original Nintendo. I was blown away by two things: the Lego set’s quality of detail and the sheer joy that hit me like I was a 7 year old boy again…
Empowering Creatives to Remarkable Results
Sometimes our words lack power. We often fail to engage others or invite them into a conversation that moves the topic at hand forward. Additionally, the words we speak, our tone of voice, even what we don’t say can often say so much. Effective communication has as its goal mutual understanding.
Our Method
Hi! At TruPlay, we’re building a faith-based mobile gaming platform for kids. I know what you’re thinking: But what about the quality? Are your games going to be any good?
Empowering Creatives
When it comes to the process of giving and receiving creative feedback, we tend to put the responsibility on the receiver to develop a tough skin and to not take remarks personally.
The Art of World Building
We started with a Purpose. Before we started hiring anyone, we spent a lot of time thinking about what the Product needed to be to achieve that. Our Purpose is to transform an entire generation of children with high-quality entertainment products with God's Truth.
What are they really watching?
Too long has the entertainment world been the dominant influence of our most precious commodity, our children. Too long have our children been fed violence, nudity, low moral character, sex, and anger.
Personal Culture
Companies work hard to create a culture that defines the characteristics unique to their organization, both within the corporation and the general marketplace.
Foundational Principles
We started with a Purpose. Before we started hiring anyone, we spent a lot of time thinking about what the Product needed to be to achieve that. Our Purpose is to transform an entire generation of children with high-quality entertainment products with God's Truth.
Fine Tune Your Career Networking R.A.D.A.R.
The television series, Voyage to the Bottom of the Sea, on ABC from 1964 to 1968, was the decade’s longest-running science fiction show and introduced life on the nuclear submarine, Seaview. There were battles with giant octopi, aliens, other submarines – you get the picture. In the background was the constant ping-ping-ping of the submarine’s radar, always looking for something. As viewers, we knew there was something out there.
Where Do our Children Find Hope (and the Challenger Documentary)
There’s an excellent new documentary about the Challenger shuttle on Netflix. When the Challenger exploded, I was in second grade, so I only vaguely remembered a few pieces: all seven astronauts died, Christa McAuliffe, the confusion and sadness, the setback of the space program, and the O-Rings.
The Problem I See
About three years ago, I started to get bothered by what I was seeing. Anxiety, depression, and suicide rates at all time highs for our children … that exactly mirrored the advent of social media on smart phones.
Why Good Writing Matters
Have you ever gotten invested in a TV series or a universe of movies or a game and then been disappointed because the payoff was meh? Did you get the impression that the creative directors cared a lot less about it than you did? As an 80's kid, Star Wars Episodes 7-9 trigger me just a little.
The Redemptive Power of Play
Play is a loaded term for most adults. Our versions of play become twisted in this era of instant gratification. So when Jesus urges us to become like children, our response is usually a complicated one that includes words like innocence and simplicity, but rarely a concept of play.
Video Games, God and Redemption
I’ve been a video game designer for fourteen years, and have had the privilege of spending over eight of those years at Retro Studios making games for Nintendo.
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